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ME: Ancient Tecnology (Ending Spoilers) by Abadir ME: Ancient Tecnology (Ending Spoilers) by Abadir
MASS EFFECT 3 ENDING SPOILERS.
Ok, there are MANY things that don't make sense in ME3 ending, and this is maybe the last one, but I find funny that you have to blow up the Crucible in order to make it perform the task that it was supposed to be designed for. I thought that maybe that part you have to shoot was added by some designer that contributed to the project cycle after cycle who attempted to change his function or sabotage it, them my remote stop working and while I was hitting it to put the battery back in its place I had a sudden revelation... :XD:


Other "Mass Effect: Priorities" strips:
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:iconmormegile:
Mormegile Featured By Owner Dec 1, 2013
I wonder it mysefl when I finished ME3 for the first time. If this device was supposed to destroy the reapers, why the hell we had to shoot him in order to make it work ? No sense. Unless... we are indoctrinated and by destroying the crucible, we destroy every chance to kill the reapers...
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:iconabadir:
Abadir Featured By Owner Dec 1, 2013
Not necessarily. I guess the point is that every cycle assumes the previous one has their same goals and information, but destroying the reapers could be not the first purpose of the crucible design. For sure it was the goal of the Alliance and the Protehan scientists but the Innusans and all those who dominated the previous cycles back to the first civilization that designed them, probably added components with different goals: one civilization could have given into the temptation of seeking control of the reapers, others avoiding the menace by designing it as a battery to merge synthetic and organic life so the reapers wouldn't see them as a "threat to order"... and that would make sense since other components are unlocked through war assets, so the curcible is more "complete" when you reach the end of the game with high EMS (so you spent more time doing missions all around the galaxy and the various squads have more time to build the designed components). The part Shepard shoots could be a specific node that allows other functions but prevents firing to the "destroy" part.
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:iconearthward:
earthward Featured By Owner Sep 28, 2013
I'm pretty sure the actual reason is that the catalyst doesn't want you to blow the reapers up. There's probably a little red button somewhere that fires it, where it only targets reaper tech. 
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:iconspudtron98:
Spudtron98 Featured By Owner Aug 7, 2013
*Walks over to conduit*
"Hey, I found a button!"
*BOOP*

*On the surface*

"ASSUMING DIRECT CONTRoooooLllll........*CRASH*
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:iconsret:
Sret Featured By Owner Jul 30, 2013
And it all make sense now!
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:iconghoulmine1:
GhoulMine1 Featured By Owner Jun 20, 2013
Didn't we get the catalyst just to aim SPECIFICALLY at the Reapers?!
WHERE THE HELL DID ALL THESE OTHER ENDINGS COME FROM?!
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:iconabadir:
Abadir Featured By Owner Jun 21, 2013
Actually, somewhere in the game it's stated the crucible is just a big energy source, but it's not clear until the end if the catalyst is the trigger or the guidance system or both.
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:iconghoulmine1:
GhoulMine1 Featured By Owner Jun 21, 2013
So they purposely jacked up the Destroy ending?
Thank god I jacked up the Post-Ending moment then!
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:iconxenosplicer117:
xenosplicer117 Featured By Owner May 28, 2013
now I have to ask why shepard had to vaporize/disintegrate himself for the others
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:iconabadir:
Abadir Featured By Owner May 29, 2013
I am still wondering that myself, actually.
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